XR PROJECT

AvaSci

Advanced avatar science for immersive experiences.

ClientAvaSci Technologies
Year2024
EngineUnity / Unreal
PlatformsiOS, Android, Quest, PC
// OVERVIEW

About This Project

AvaSci represents the cutting edge of digital human technology, providing a complete platform for creating, animating, and deploying realistic avatars across XR applications. The system combines AI-driven face capture, professional-grade motion capture integration, and real-time rendering to produce avatars that cross the uncanny valley. Users can create avatars from a single photograph using proprietary neural networks trained on diverse facial datasets, or use detailed scanning pipelines for maximum fidelity. The animation system supports real-time lip sync, emotion detection, and full-body tracking from various input sources including webcams, VR controllers, and professional mocap suits. AvaSci's cross-platform SDK enables developers to integrate these avatars into applications spanning social VR, virtual production, telehealth, and customer service. Enterprise clients use AvaSci for virtual presenters, AI assistants, and digital twins of real people.

// FEATURES

What It Does

01

AI photo-to-avatar generation with photorealistic quality

02

Real-time face capture supporting webcam and iPhone TrueDepth

03

Motion capture integration with Vicon, OptiTrack, and Rokoko

04

Emotion recognition and automatic expression animation

05

Cross-platform SDK for Unity, Unreal, and web deployment

06

Enterprise admin console for avatar fleet management

// STACK

Built With

TECHNOLOGIES

UnityUnrealMotion CaptureAINeural NetworksTensorFlow

PLATFORMS

iOSAndroidQuestPC
ENG

Engine

Unity / Unreal

YR

Year

2024

CAT

Category

Avatar Technology

// CONTEXT

Project Scope

XR

Studio

XR Studio

4

Platforms

Deployed to 4 platforms

6

Tech Depth

6 technologies across Unity / Unreal

CLIENT.REF

Client

AvaSci Technologies

Delivered

2024

Want Something Like This?