Co-dev Squads
Augmenting your existing team with WODH specialists. Shared sprints, shared context.
Your team leads. We reinforce. Co-dev Squads embed WODH specialists directly into your existing workflow — same Jira board, same standups, same sprint cadence. We match skill gaps: need a multiplayer engineer? A technical artist? A UX designer? We fill the seats with people who ship, not contractors who disappear. The result is your team, amplified — without the overhead of permanent hires.
2wk
Onboarding
3-12
Squad Size
∞
Flex Scale
IDEAL FOR
Studios with an existing team that needs to scale for a milestone, fill skill gaps, or accelerate a specific feature track.
// PROCESS
How It Works.
Gap Analysis
We map your current team against project needs. Identify exactly which roles and skill levels will have the most impact.
Squad Match
We handpick squad members from our bench. You interview and approve. Everyone starts with a 2-week trial period.
Embed & Sync
Squad members join your tools, channels, and rituals. They work your hours, attend your standups, follow your conventions.
Scale Up/Down
Add or remove squad members as the project evolves. No long-term contracts — scale to the milestone.
What You Get
Handpicked specialists matched to your stack
Full integration with your project management tools
Overlap with your timezone (±3 hours)
Squad lead for coordination
Flexible scaling — add/remove monthly
Knowledge transfer documentation
No lock-in contracts
// FAQ
Common Questions.
How fast can you onboard?
Most squads are embedded within 2 weeks. For common stacks (Unity/C#, Unreal/C++), we can start within days.
Do squad members work our hours?
Yes. We guarantee overlap with your core working hours. Most of our team operates across GMT to GMT+5.
What if a squad member isn't the right fit?
We replace them within a week. The 2-week trial exists for exactly this reason.