Project Racer
Competitive racing with tight, replayable sessions.
About This Project
Project Racer distills arcade racing to its purest form: tight controls, readable tracks, and competitive multiplayer that rewards both skill and consistency. The game's handling model strikes a careful balance — vehicles are responsive and predictable, with drifting that's intuitive to initiate but deep to master. Tracks are designed for flow, featuring banked curves, multiple racing lines, and shortcuts that reward exploration without breaking balance. The reactive environment responds to player actions: barriers shatter on impact, tire marks persist on pavement, and weather conditions dynamically affect grip levels. Career mode progresses through vehicle classes from compact hatchbacks to hypercars, each handling distinctly. The track editor empowers the community to create, share, and rate custom tracks, ensuring endless variety. Online multiplayer supports casual and ranked races, with replay systems and ghost data enabling continuous improvement. The clean, console-inspired UI presents information clearly without cluttering the screen.
What It Does
Balanced arcade handling with deep drift mechanics
Reactive environment with dynamic weather effects
Full-featured track editor with community sharing
Career mode across multiple vehicle classes
Ghost racing and replay systems for improvement
Ranked online multiplayer with seasonal competitions
Built With
TECHNOLOGIES
PLATFORMS
Engine
Unity
Year
2024
Category
Arcade Racing
Project Scope
Studio
Games Studio
Platforms
Deployed to 2 platforms
Tech Depth
4 technologies across Unity
Client
Internal
Delivered
2024