Soul of King
Epic MOBA battles with strategic depth.
About This Project
Soul of King delivers intense 5v5 multiplayer online battle arena action with a roster of over 30 unique heroes drawn from mythology, history, and original lore. Each hero features distinct abilities, playstyles, and strategic roles — from aggressive assassins who dive enemy backlines to steadfast tanks who protect allies and control objectives. The game balances accessibility for newcomers with depth that rewards mastery, featuring a progressive ranking system that matches players of similar skill. Strategic elements include jungle objectives, tower sieges, and team fight coordination that require communication and planning. The spectator mode with live commentary support has fostered a growing esports community. Regular content updates introduce new heroes, skins, and seasonal events, while a fair free-to-play model ensures competitive integrity. Cross-platform play unites PC and mobile players in the same matches.
What It Does
30+ heroes with unique abilities and strategic roles
5v5 team battles with objectives, towers, and jungle camps
Competitive ranked ladder with seasonal rewards
Cross-platform play between PC and mobile
Spectator mode with esports broadcasting features
Regular content updates with new heroes and events
Built With
TECHNOLOGIES
PLATFORMS
Engine
Unity
Year
2024
Category
MOBA
Project Scope
Studio
Games Studio
Platforms
Deployed to 2 platforms
Tech Depth
5 technologies across Unity
Client
Tracy
Delivered
2024